/*
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 */

package Floors;

import Actors.Actor;
import java.util.Random;

/**
 *
 * @author vf
 */

public class MetalFloor extends Floor {

    public MetalFloor(){
        Random rand = new Random();
        friction=1.005;
        floorImage=EnigmaUtils.ImageLoader.loadImage("./images/fl-metal.png").getSubimage(0,rand.nextInt(6)*32,32,32);
    }

}

